And here I just did funny emotes and reactions to amuse myself and others XD That is quite extensive, had no idea! Thank you for sharingVal the Moofia Boss wrote: ↑ March 24th, 2025, 23:22It depends on the faction.DagothGeas5 wrote: ↑ March 21st, 2025, 09:55Could you tell more details on how RP works from your experience? Back when I was playing WotLK I would just emote and use the say or yell etc functions, using whisper to OOC, but it was mostly with someone I actually had right next to me so it was more fun flavour text than anything serious, thus for me, for example, it is the first I hear of needing a program or something dedicated etc.LemonDemonGirl wrote: ↑ March 20th, 2025, 22:54If we're going to RP we'll need this
https://github.com/tempranova/turtlerp
MRP's interface is ugly, don't use it.
I play on Moon Guard, on both Horde and Alliance. Both sides have active RP scenes, but they manifest differently. On Alliance side, most people tend to notice RP in Stormwind, because it is an immersive city with lots of streets and alleways and buildings that is attractive to people to RP in, so thus you see a lot of people there doing "walkup" RP. Basically people standing around in Lion's Rest, the Mage District, or the Cathedral District and walking up to other people there and typing things in /say or /e.
On Horde side, there was never a thriving walkup RP scene like in Stormwind. Orgrimmar is a poorly designed city for RP, with hardly any streets or alleyways for RPers to congregate in. The Drag is too small, there are not enough buildings, etc. Undercity and Silvermoon were more immersive, but not as good as Stormwind and are much more specific to undead to and elves. It doesn't make sense for most Horde characters to be dwelling there like most Alliance races can hang out in Stormwind. So people often create Horde characters and don't see obvious walkup RP and then declare that Horde RP is dead, which is not the case.
That then leads to organized RP events, which is a thing on both sides. These organized events were hosted by RP guilds and announced for the people who were not a part of any RP guild on the official server forums. Nowadays, you want to join an RP discord (the big three being Coalition of the Horde, Grand Alliance, and Warcraft Conquest), and then you can see the schedule for upcoming events. These events usually take place out in the world rather than people hanging out in Orgrimmar or Stormwind, though you do have military campaigns that begin with people lining up in those cities and then marching to the docks.
We used to install an addon called My Roleplay, or MRP, but it has since been replaced by Total RP or TRP. Basically it 1. changes your mouseover tooltip so other RPers know that you are also a roleplayer (before this, it was difficult to know if that guy standing over there was actually interested in RP, so now people aren't wasting their time talking to people who are in the scene and getting no response), and 2. it allows you to at a glance see some blurbs about that character, things that might not be obvious just by looking at their character model. Ie, if that player who looks like a Tauren is RPing as a Taunka, or if that Pandaren is a mainlander or comes from Snowblossom village, if that undead over there is an undead human or an undead elf, etc, if that guy over there classed as a death knight is actually a death knight or is supposed to be something else, etc. I never read people's full bios.Val the Moofia Boss wrote: ↑ March 23rd, 2024, 00:48
Old World of Warcraft screenshot from 2014 when I was in the Kor'Kron Legion RP-PvP guild on Moon Guard. We RPed as Garrosh loyalists and embarked on military campaigns against the Alliance, such as this huge RP-PvP battle that happened in the Arathi Highlands. There were a lot of Horde and Alliance military themed guilds back then and server wide RP events being organized multiple times per week. Then WoD happened and there was a sharp decline in the playerbase and in RP activity.
...
2023, I joined a new Horde RP guild that was a part of the Horde Vanguard. The Moon Guard RP server had been hosting a cross-faction campaign against the Primalists. The Primalists in our RP felt far more threatening and imposing than they did in Blizzard's content. In our campaign, the Primalists are such a threat that the Horde and Alliance mobilize their armies and fleets to the Dragon Isles.
Each Horde Vanguard campaign beings with the Horde army marching out of Orgrimmar to the docks.
Alliance guilds assembling in Stormwind before sailing out to the campaign.
Horde Vanguard on their ship sailing to the Dragon Isles.
Alliance on their ships.
We encounter turbulent seas and spot storm clouds as we approach the Dragon Isles. We receive word that the Primalists have launched a preemptive strike on our fleet. Lighting strikes down gunships with hundreds of soldiers on board. The coalition's forces break up into multiple groups to respond to the many different crises occurring simultaneously.
Map showing the position of various forces as we landed on D2.
My character joins the D-day landing on the Waking Shores. We trudge inland through the mud under as a pitch black sky punctuated by lightning. We struggle to retain control over our frightened steeds. We stumble upon the dead bodies of our brothers. We become enshrouded in dense mists and can't see more than a few feet in front of us. An unnatural wind sucks the very air out of our throats. We are kneeling on the ground, gasping for breath. Frostbite is setting in on our extremities. A massive storm elemental that we can barely see through the wind and rain manifests before us. We are eviscerated by glass and sand and small rocks. The sheer hurricane force launches even heavy orcs and Tauren back, sending a trail through the mud. We turn around and run for our lives. Squadrons of gyrocopters are hurtling towards the earth and impact into the rocks all around us. A menacing voice booms like thunder through the mountains, mocking the spawn of the Titans...
DMs giving their mission briefings. The most memorable outting was the one where we had to stop a lava slime from advancing towards the encampment. Our weapons either sliced harmlessly through the slime or bounced off of it. People got captured by the slime and were being burned alive. Fun stuff.
Another Horde Vanguard RP event. This time we sailed to Silvermoon City, marched through Eversong Woods and the Plaguelands to defend Lordaeron from Rothide gnolls who were spreading disease and decay. The event where we went into the sewers and then nearly got drowned by a sewage elemental was the most fun.
A few months later, the 10th annual Tournament of Ages on Moon Guard was hosted. Event was pretty packed. I was getting 13 FPS inside the colosseum, and that wasn't even everyone there. There were more people unloaded outside. Outside the colosseum, you would walk 10 feet forward and then suddenly dozens of people would load in front of you.
The last event I was involved in before I unsubbed. Another cross faction campaign set in the Dragon Isles, which was a continuation of the Dragon Isles event from earlier that year. We were hunting an evil Primalist dragon who had escaped from the first event, only for him to acquire a magical artifact that corrupted him with the Void, and then he got killed flying over the Azure Span. He crashed, infesting the forest and making the Western half of the zone into a contaminated wasteland that had to be quarantined. Then the Rothide Gnolles that lived there got corrupted and wiped out the village of Iskaara too. We barely managed to halt the corruption from spreading further while another elite team infiltrated the forest and secured the artifact.
Lastly, there are a few unpsoken rules, some might be obvious but others not. For the kinda obvious ones, you don't "godmod" other people's characters. You don't say "I stabbed you and you collapsed to the ground". You say "I thrusted my sword at you", and then he can decide if it hits (maybe dictated by a roll, depends on the prior agreed setup) and if he fell to the ground.
As for non-obvious stuff, the roleplayer community's depiction of the world is slightly different from what players experience going through Blizzard's content. The RP version of WoW is that it is a huge wide world with many different clans and duchies out there beyond just what we see ingame, and there is a lot of stuff going on besides just the Burning Legion invasion or the Scourge and what not. The main lore characters of WoW like Anduin and the player character hero are offscreen doing other stuff, while RP campaigns are about other important things that are happening, like fighting other Primalist dragons or some other threat out there that needs to be quelled too, because Anduin and the player hero can't be everywhere at once.
RPers never RP as the actual player character hero of WoW - the one who sat with Anduin and Wrathion at the Tavern in the Mists, the guy who became a general on Draenor and then leader of the Ebon Blade, etc.
Lastly, RPers tend to treat flying mounts as a little more uncommon than seen ingame, where so many NPCs have them that flying mounts seem common. Most RP characters do not have a flying mount in lore. They might use one to get to the event location and then switch to a horse. Maybe if your character is wealthy or is a decorated soldier, they might have been awarded or bought a flying mount. Most RP campaigns have forces assemble in Stormwind/Orgrimmar and then march (while mounted) to the coast and get on a ship to another continent and then disembark and march to the event location, rather than there being massive flying armies.
The Shadowlands expansion is unpopular. You will hardly see RPers acknowledge the afterlife retcons there, or guild events taking place in that dimension. The only thing from that expansion you will see get brought up is that people still agree that the king went missing for five years and Turalyon is the regent. It might not be a good idea to claim that your character has covenant powers, despite Soulshape looking so cool. Maybe you can just say the Soulshape toy is actually something else like a magical artifact or your character just learned a little bit of druidism.
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Buy some HQ Platinum before we're forced to sell the HQ to Resetera!
World of Warcraft: Retail, Classic and Private
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LOL nice to log on to after work yeeaaahhh baby
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Yeah, that's why I just can't touch modern WoW. It's been tainted and violated repeatedly for the last 15 years. And I don't really care to play on private servers cause there's not much point, and the crowd has changed too much since then so it wouldn't be "reliving the old wow" really. I did pick up LOTRO and it seems to be quite reminiscent of old day WoW,, so I'm sticking with that for now. But really, every time I see about anything from retail WoW it tends to be nauseating.
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Doing some rounds for @DagothGeas5. Winterspring active today. Love snow zones. Always getting groups of 3 lately.
Good. You should roam in numbers, there be monsters about.
Good. You should roam in numbers, there be monsters about.
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@rusty_shackleford I see that "Hmm..." you ever play? Tell me it was War, Pally or Priest
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Multi time gladiator ranked across druid, warrior, shaman, and priestClassix wrote: ↑ April 8th, 2025, 17:32@rusty_shackleford I see that "Hmm..." you ever play? Tell me it was War, Pally or Priest
I played near every class except paladin & dk
[edit] mage & warlock too. Don't think anything else slipped my mind but its been a long time.
Last edited by rusty_shackleford on April 8th, 2025, 17:38, edited 2 times in total.
- Classix
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What spec Priest? I was Shadow/Disc for Brutal Glad 70 tbc, mainly Shadow. Me and 2 of my buddies ( Pally, War ) went 24-2600 something? for 3's What team makeup did you roll with. I hated Arena. Too many macros and fighting same teams got boring after awhile. We stuck to Worlding, alts and BG beatdowns.rusty_shackleford wrote: ↑ April 8th, 2025, 17:36Multi time gladiator ranked across druid, warrior, shaman, and priestClassix wrote: ↑ April 8th, 2025, 17:32@rusty_shackleford I see that "Hmm..." you ever play? Tell me it was War, Pally or Priest
I played near every class except paladin & dk
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Shadow priest, enhance & resto shaman, resto druidClassix wrote: ↑ April 8th, 2025, 17:41What spec Priest? I was Shadow/Disc for Brutal Glad 70 tbc, mainly Shadow. Me and 2 of my buddies ( Pally, War ) went 24-2600 something? for 3's What team makeup did you roll with. I hated Arena. Too many macros and fighting same teams got boring after awhile. We stuck to Worlding, alts and BG beatdowns.rusty_shackleford wrote: ↑ April 8th, 2025, 17:36Multi time gladiator ranked across druid, warrior, shaman, and priestClassix wrote: ↑ April 8th, 2025, 17:32@rusty_shackleford I see that "Hmm..." you ever play? Tell me it was War, Pally or Priest
I played near every class except paladin & dk
Played a ton of different setups. Warrior/shaman (on war) s2-4, rog/dru s2-4, I can't remember what specific seasons for anything else because it just runs together at this point.
Enhancement shaman in shaman/hunter/druid, we camped the #1 spot on our BG for a while but I got bored because everyone kept dodging us so I went to play Aion. Whatever season lines up with its release, I guess.
Shadowplay as shadowpriest
RPS as resto shaman
Bunch of others but those are the highest ratings I got with those specific class/specs
Referring to original WoW, not the new servers. I quit playing over a decade ago, probably closer to 15.
Last edited by rusty_shackleford on April 8th, 2025, 17:49, edited 1 time in total.
- Classix
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MY MAN Yeah I was OG too, no new shit, Shadow as well ( last retail I played was maybe MoP or WoD free week or two trial with my brother 59 Warriors with dual Dark Iron Pulverizers Titan's Grip with Crusader+berserking each LOL. Seems you got higher than me as Priest, nice. I always make a max bracket locked Priest when I can, second love next to Pally. Next 'rounds' I do, I'll hunt some down for you on one of my 49, 59, 69 or 70 Spriests. Cheers brother. : Drusty_shackleford wrote: ↑ April 8th, 2025, 17:48Shadow priest, enhance & resto shaman, resto druidClassix wrote: ↑ April 8th, 2025, 17:41What spec Priest? I was Shadow/Disc for Brutal Glad 70 tbc, mainly Shadow. Me and 2 of my buddies ( Pally, War ) went 24-2600 something? for 3's What team makeup did you roll with. I hated Arena. Too many macros and fighting same teams got boring after awhile. We stuck to Worlding, alts and BG beatdowns.rusty_shackleford wrote: ↑ April 8th, 2025, 17:36
Multi time gladiator ranked across druid, warrior, shaman, and priest
I played near every class except paladin & dk
Played a ton of different setups. Warrior/shaman (on war) s2-4, rog/dru s2-4, I can't remember what specific seasons for anything else because it just runs together at this point.
Enhancement shaman in shaman/hunter/druid, we camped the #1 spot on our BG for a while but I got bored because everyone kept dodging us so I went to play Aion. Whatever season lines up with its release, I guess.
Shadowplay as shadowpriest
RPS as resto shaman
Bunch of others but those are the highest ratings I got with those specific class/specs
Referring to original WoW, not the new servers. I quit playing over a decade ago, probably closer to 15.
- Classix
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69, wotlk gear, gems, chants, this next one's for you.
- Classix
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Winterspring Inn Roof Bait.exe, 75+ dead to a few 56 Spriest alt spell casts ( a couple spells actually hit, he got me once just outside of town ), he popped cooldowns and Dk pet, aggro'd guards, died LOL. Enjoy the repair bill to the gobbo jews fucker. Hoppin on Spriest for Rusty soon in some spots that are 'deadzones' for guard aggro ( Zang/Nagrand ) I know about shortly. ; )
Nagrand Ogre area, East on map, 71+ down, probably farming rep for beads.
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Last edited by Classix on April 9th, 2025, 18:52, edited 4 times in total.
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Lemme guess, the kobold designs aren't __________ enough for you?
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Zang is poppin right now, Spy Addon going nuts. Brother and pops are sick, fightin' pissy now........ some Spriests nukes comin shortly @Rustinator lol ; )
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Don't the admins of Turtle literally read your private messages and guild chats to make sure you don't say the word Trump? Or did I just fall for shitposting
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World chat is shockingly racist for a private servermethoxetamine wrote: ↑ April 19th, 2025, 22:45Don't the admins of Turtle literally read your private messages and guild chats to make sure you don't say the word Trump? Or did I just fall for shitposting
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I miss racist early MMO chat like you wouldn't believe. The idea of banning a customer because he called someone a NIGGER was unthinkable.
- methoxetamine
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Same. Back when cross-realm dungeons opened up in WoW and we got grouped up with the fucking subhuman BR monkeys on Qual'Thalas and Ragnaros, at least we were still able to call them macacos. They were so fucking bad at the game it was actually amazing. Imagine still playing this piece of shit game in 2025 with the same nigger baboons and you can't even insult them without getting a ban. The stuff of nightmares.rusty_shackleford wrote: ↑ April 19th, 2025, 22:47I miss racist early MMO chat like you wouldn't believe. The idea of banning a customer because he called someone a NIGGER was unthinkable.
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Forgot to post this lol. Hope you are enjoying this long weekend and extra long weekend for some. Wish you well.
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The Warchief poll made me have a question, what is your reason for liking Sylvanas, if you do? My main has always been a Forsaken, but I never considered her to be the Undercity's leader, she is not "undead enough" to me, even knowing her story and lore, I still see her as an outsider, would have more preferred to have one of the Apothecaries to be our leader (possibly with visuals like Putress had).
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The issue is "Sylvanas" is probably the one Warcraft character who has the most different characterizations across the many different ingame questlines and out of game books and short stories. So you are probably liking individual different versions of her than all of her incarnations.
The two versions I liked the most were the "Sylvanas" in the Cata Silverpine Forest questline, and then the Sylvanas in the BFA short story "A Good War". In Silverpine Forest, you are playing as the bad guys and she is a fun bad guy leader to work for, disobeying the Warchief and doing good 'ole fashioned evil stuff behind his back. The over-the-top voice acting helps.

The "A Good War" short story during the lead up to BFA characterized her as a normal person, as much as within possible within the constraints of the game. (Blizzard sold customers a game on the fantasy that they would either be Horde, or Alliance. While the natural conclusion of the story is that the Alliance would occupy Orgrimmar and deprogram the Horde, the suits in charge of the franchise won't let that happen. Similar to how gacha games sell people the fantasy of characters, and can't change or kill off that character that people paid for). Sylvanas here takes her responsibility to protect the people of the Horde very seriously, but recognizes that the Horde's future is bleak. They are mostly hunter-gatherer tribes or other remnants locked in a cold war with a coalition of industrialized nations that will easily overtake them. The obvious thing to do would be to try to industrialize, but again you can't renege on the hunter-gatherer fantasy you were selling to people. Or to creatively take advantage of the Horde's shamanism/weird esoteric skills to gain an advantage, but Blizzard's writers didn't think of that. So she opts for the next best thing which is a first strike to try to take Teldrassil hostage and use it to get the enemy superpower to back out of Kalimdor (though this would still mean there would be two opposing superpowers in the Northern Eastern Kingdoms, so that conflict point hasn't been resolved). She discreetly works on this plan with Saurfang, and it overall comes across as pretty convincing.
If Blizzard has stuck with that version of the character, then she would have been a very popular Warchief, probably giving Garrosh a run for his money. Sadly this version of Sylvanas is then almost immedietely jettisoned for a comically evil and petty villain who torches the tree to spite a dying elf.
The two versions I liked the most were the "Sylvanas" in the Cata Silverpine Forest questline, and then the Sylvanas in the BFA short story "A Good War". In Silverpine Forest, you are playing as the bad guys and she is a fun bad guy leader to work for, disobeying the Warchief and doing good 'ole fashioned evil stuff behind his back. The over-the-top voice acting helps.

The "A Good War" short story during the lead up to BFA characterized her as a normal person, as much as within possible within the constraints of the game. (Blizzard sold customers a game on the fantasy that they would either be Horde, or Alliance. While the natural conclusion of the story is that the Alliance would occupy Orgrimmar and deprogram the Horde, the suits in charge of the franchise won't let that happen. Similar to how gacha games sell people the fantasy of characters, and can't change or kill off that character that people paid for). Sylvanas here takes her responsibility to protect the people of the Horde very seriously, but recognizes that the Horde's future is bleak. They are mostly hunter-gatherer tribes or other remnants locked in a cold war with a coalition of industrialized nations that will easily overtake them. The obvious thing to do would be to try to industrialize, but again you can't renege on the hunter-gatherer fantasy you were selling to people. Or to creatively take advantage of the Horde's shamanism/weird esoteric skills to gain an advantage, but Blizzard's writers didn't think of that. So she opts for the next best thing which is a first strike to try to take Teldrassil hostage and use it to get the enemy superpower to back out of Kalimdor (though this would still mean there would be two opposing superpowers in the Northern Eastern Kingdoms, so that conflict point hasn't been resolved). She discreetly works on this plan with Saurfang, and it overall comes across as pretty convincing.
If Blizzard has stuck with that version of the character, then she would have been a very popular Warchief, probably giving Garrosh a run for his money. Sadly this version of Sylvanas is then almost immedietely jettisoned for a comically evil and petty villain who torches the tree to spite a dying elf.
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In my case it just comes down to her not being "part of the Forsaken" in my eyes. Orcs have an Orc, Blood Elves have a Blood Elf, etc, while the Forsaken have someone that I don't think represents their race. I would have liked her more if she started off as one of the Forsaken leader's operatives that we would get to know, then something might happen to the Forsaken leader and she has to take charge in his place until we can find someone to replace him, getting to know her as a leader in the process and sharing her mourning for the loss (and her anger). Then that could have linked to her deciding she actually doesn't want to give the seat up or something like that, creating conflict, I would have much more liked her this way.Val the Moofia Boss wrote: ↑ April 27th, 2025, 18:11The issue is "Sylvanas" is probably the one Warcraft character who has the most different characterizations across the many different ingame questlines and out of game books and short stories. So you are probably liking individual different versions of her than all of her incarnations.
The two versions I liked the most were the "Sylvanas" in the Cata Silverpine Forest questline, and then the Sylvanas in the BFA short story "A Good War". In Silverpine Forest, you are playing as the bad guys and she is a fun bad guy leader to work for, disobeying the Warchief and doing good 'ole fashioned evil stuff behind his back. The over-the-top voice acting helps.
The "A Good War" short story during the lead up to BFA characterized her as a normal person, as much as within possible within the constraints of the game. (Blizzard sold customers a game on the fantasy that they would either be Horde, or Alliance. While the natural conclusion of the story is that the Alliance would occupy Orgrimmar and deprogram the Horde, the suits in charge of the franchise won't let that happen. Similar to how gacha games sell people the fantasy of characters, and can't change or kill off that character that people paid for). Sylvanas here takes her responsibility to protect the people of the Horde very seriously, but recognizes that the Horde's future is bleak. They are mostly hunter-gatherer tribes or other remnants locked in a cold war with a coalition of industrialized nations that will easily overtake them. The obvious thing to do would be to try to industrialize, but again you can't renege on the hunter-gatherer fantasy you were selling to people. Or to creatively take advantage of the Horde's shamanism/weird esoteric skills to gain an advantage, but Blizzard's writers didn't think of that. So she opts for the next best thing which is a first strike to try to take Teldrassil hostage and use it to get the enemy superpower to back out of Kalimdor (though this would still mean there would be two opposing superpowers in the Northern Eastern Kingdoms, so that conflict point hasn't been resolved). She discreetly works on this plan with Saurfang, and it overall comes across as pretty convincing.
If Blizzard has stuck with that version of the character, then she would have been a very popular Warchief, probably giving Garrosh a run for his money. Sadly this version of Sylvanas is then almost immedietely jettisoned for a comically evil and petty villain who torches the tree to spite a dying elf.
I also only played up to Cataclysm and only barely scratched the surface of both Cataclysm and then of Legion (where I just wanted to see the new mounts), my only knowledge of her is through Wrath of the Lich King, and I would always think "why should we server her?" every interaction I had with her. She gave me the impression the writers wanted her to be the sheperd of the undead, but she felt more like a master with her own purpose, using the Forsaken as her weapon for her own purposes sort of thing, never "one of the team", nor a leader, but a master I didn't ask for to which I was forced into service for (I was honestly hoping to break free of her down the questline, but it never happened).
- Val the Moofia Boss
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The new Nightfall event is a letdown. Blizzard hyped up the war between the Arathi and the menacing Nerubians, but in this event you just run around roflstomping normal mobs for 10 minutes and then slash at the back of the ankles of a Cryptlord for 2 minutes and then you are done for there week. Just another chore. No grandiose 2 hour long epic war event like in GW2's Dragon's Stand/Drizzlewood Coast/etc.

There is some neat lore about how the Arathi people here are old farmers and merchants who have volunteered because the official military is holding the line on the other side of Hallowfall, though unfortunately the event is such a poor depiction of war you don't feel the sacrifice of these soldiers. It was neat that there was an Arathi knight on his lynx pouncing from mob to mob. I wish I could do that as a Panda DK on my tiger mount. Oddly, one of the Arathi vendors at the volunteer camp sells only equipment infused with shadow magic. You would think the other Lightworshipping paladins standing around him would shut that down if not kill him on the spot.


There is some neat lore about how the Arathi people here are old farmers and merchants who have volunteered because the official military is holding the line on the other side of Hallowfall, though unfortunately the event is such a poor depiction of war you don't feel the sacrifice of these soldiers. It was neat that there was an Arathi knight on his lynx pouncing from mob to mob. I wish I could do that as a Panda DK on my tiger mount. Oddly, one of the Arathi vendors at the volunteer camp sells only equipment infused with shadow magic. You would think the other Lightworshipping paladins standing around him would shut that down if not kill him on the spot.
