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Total War: Warhammer

For discussing tactical and strategy games. What's the difference between tactics and strategy anyways?
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rusty_shackleford
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Post by rusty_shackleford »

Vergil wrote: March 25th, 2025, 05:12
I like how orcs have that "waaagh" thing that basically just says sorry you have to lose now. I should have won a good 30 turns ago but they kept just magically getting to double the size of their faction every few turns and now they have double armies on every single army despite doing nothing but lose for the past like 50 turns because (??????)

EDIT: Okay I think that's the end of my Total War experiment. Completely wasted my time multiple nights doing a war that was literally a chore obligation out of a desperate hope the game would let me go back to having fun at some point and instead I just got told "nah" at every turn. Fuck this.
dis git got krumped by a roight fine waaaagghhh!
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Vergil
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Post by Vergil »

Brother Michael wrote: March 25th, 2025, 06:35
Vergil wrote: March 25th, 2025, 05:12
I like how orcs have that "waaagh" thing that basically just says sorry you have to lose now. I should have won a good 30 turns ago but they kept just magically getting to double the size of their faction every few turns and now they have double armies on every single army despite doing nothing but lose for the past like 50 turns because (??????)

EDIT: Okay I think that's the end of my Total War experiment. Completely wasted my time multiple nights doing a war that was literally a chore obligation out of a desperate hope the game would let me go back to having fun at some point and instead I just got told "nah" at every turn. Fuck this.
Opens Total War, looks inside: war
I don't recall any wars where one side was losing but then suddenly got to open the console and type "annex all" and spawn double their troops after losing for 90% of the war.
Literally occupied/razed like 15 of their cities and they're still bigger than me because they just infinite confederate. It's stupid and nonsensical. They can just eat every loss because they'll magically get double that amount of territory for free over and over again.
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Vergil
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Post by Vergil »

If only I could use literal cheat codes to magically annex entire factions regardless of any situation and press a magical button to get free double armies.
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Post by rusty_shackleford »

dis git gonna cry for his mummy 'cuz he lost to da boyz
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Vergil
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Post by Vergil »

rusty_shackleford wrote: March 25th, 2025, 06:43
dis git gonna cry for his mummy 'cuz he lost to da boyz
It's not even a loss, it's just an infinite stalemate. When the player.placeatme 000extraarmy effect wears off I beat them in every fight but it doesn't matter because they'll wave a magic wand and get more territory anyway.
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Post by rusty_shackleford »

Vergil wrote: March 25th, 2025, 06:45
rusty_shackleford wrote: March 25th, 2025, 06:43
dis git gonna cry for his mummy 'cuz he lost to da boyz
It's not even a loss, it's just an infinite stalemate. When the player.placeatme 000extraarmy effect wears off I beat them in every fight but it doesn't matter because they'll wave a magic wand and get more territory anyway.
"iz not even a loss" he sez
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Post by Vergil »

Similar to niggers irl green niggers need an entire artificial system to prop them up
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Manny V
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Post by Manny V »

'wotevva duznt kill yer makes ya strongah'
-Grimgor Ironhide, probably


but ye greenskins and norsca get a special mechanic where if they beat the faction leader of their own race they confederate them, essentially being "i just beat the shit out of your leader, i'm better than him, join me" so they can snowball pretty hard
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Post by Reichspepe »

Does anyone know if there's a mod that stops the change/spread of faction specific trees/vegetation? Like when you're the Empire and conquer Bretonia, you get empire trees on the map instead of the original bretonian ones.

I only found mods that turn this up even more. I despise that mechanic, makes zero sense :mad:
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Post by Manny V »

Reichspepe wrote: March 25th, 2025, 10:17
Does anyone know if there's a mod that stops the change/spread of faction specific trees/vegetation? Like when you're the Empire and conquer Bretonia, you get empire trees on the map instead of the original bretonian ones.

I only found mods that turn this up even more. I despise that mechanic, makes zero sense :mad:
why would you be conquering bretonnian frens tho :(
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Post by Reichspepe »

Manny V wrote: March 25th, 2025, 11:23
Reichspepe wrote: March 25th, 2025, 10:17
Does anyone know if there's a mod that stops the change/spread of faction specific trees/vegetation? Like when you're the Empire and conquer Bretonia, you get empire trees on the map instead of the original bretonian ones.

I only found mods that turn this up even more. I despise that mechanic, makes zero sense :mad:
why would you be conquering bretonnian frens tho :(
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Hypothetically
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Brother Michael
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Post by Brother Michael »

Vergil wrote: March 25th, 2025, 06:39
Brother Michael wrote: March 25th, 2025, 06:35
Vergil wrote: March 25th, 2025, 05:12
I like how orcs have that "waaagh" thing that basically just says sorry you have to lose now. I should have won a good 30 turns ago but they kept just magically getting to double the size of their faction every few turns and now they have double armies on every single army despite doing nothing but lose for the past like 50 turns because (??????)

EDIT: Okay I think that's the end of my Total War experiment. Completely wasted my time multiple nights doing a war that was literally a chore obligation out of a desperate hope the game would let me go back to having fun at some point and instead I just got told "nah" at every turn. Fuck this.
Opens Total War, looks inside: war
I don't recall any wars where one side was losing but then suddenly got to open the console and type "annex all" and spawn double their troops after losing for 90% of the war.
Literally occupied/razed like 15 of their cities and they're still bigger than me because they just infinite confederate. It's stupid and nonsensical. They can just eat every loss because they'll magically get double that amount of territory for free over and over again.
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Vergil
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Post by Vergil »

Is there a mod that let's you recruit defeated faction leaders of the same race? @Reichspepe
Or gives Imrik a different start? I might just break down and try Tyrion but I really really really still want Imrik.
asf
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Post by asf »

you can just confederate with other fags elves and get their legendary lords
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Post by Reichspepe »

Vergil wrote: March 25th, 2025, 15:10
Is there a mod that let's you recruit defeated faction leaders of the same race? @Reichspepe
Or gives Imrik a different start? I might just break down and try Tyrion but I really really really still want Imrik.
Try this one for the lords:

https://steamcommunity.com/sharedfiles/ ... 2854819509

I think one of these would be alright for your start problem:

https://steamcommunity.com/sharedfiles/ ... t=position
https://steamcommunity.com/sharedfiles/ ... 2990430591
Last edited by Reichspepe on March 25th, 2025, 15:50, edited 1 time in total.
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Post by Vergil »

Hmm maybe I could try confederating and then switching Imrik over to Ulthuan and just basically abandoning his starting area...
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Post by Reichspepe »

@Vergil

https://steamcommunity.com/sharedfiles/ ... earchtext=

Found this one, use that for the starting position. Let's you choose any of them you want.
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Post by Vergil »

Reichspepe wrote: March 25th, 2025, 16:07
@Vergil

https://steamcommunity.com/sharedfiles/ ... earchtext=

Found this one, use that for the starting position. Let's you choose any of them you want.
Thank you, although this is for Warhammer III it seems so I will probably have to stick with my original plan of doing it manually.
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Post by Reichspepe »

Wait you're playing Warhammer II? I thought you played III the whole time :lol:
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Post by Vergil »

Reichspepe wrote: March 25th, 2025, 16:10
Wait you're playing Warhammer II? I thought you played III the whole time :lol:
:turtle:
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Post by ArcaneLurker »

Vergil wrote: March 25th, 2025, 15:10
Is there a mod that let's you recruit defeated faction leaders of the same race? @Reichspepe
Or gives Imrik a different start? I might just break down and try Tyrion but I really really really still want Imrik.
You don't even need to defeat them, you can basically just confederate them if the AI feels like they are about to lose to someone else, and you have good relations with them. You get a temporary decrease in relations with other High Elves, and can't consecutively confederate, but it's worth it to have access to the other Lord, who you can recruit again, even if he dies.
There are plenty of mods that improve the Warhammer 2 experience, including removing some of the AI cheats if that's something that annoys you.
The good thing is that there are no more updates for Warhammer 2, so a lot of the mods actually work and haven't been abandoned.
Reichspepe wrote: March 25th, 2025, 16:10
Wait you're playing Warhammer II? I thought you played III the whole time :lol:
I tried to start it up but it's such a ballache sorting the proper order of over 100 mods and whether or not some conflict.
The game is just also really slow to start up & load, so you can't quickly test a campaign.
Jordy wrote: March 23rd, 2025, 19:43
Do you guys fight the battles or are you dirty autoresolvers?
I'm playing Imrik Warhammer 2 on hard, so I tend to fight each battle manually unless the enemy is so meagre that they wouldn't even damage me in auto-resolve.
Last edited by ArcaneLurker on March 25th, 2025, 16:37, edited 4 times in total.
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Post by Havitner »

Manny V wrote: March 21st, 2025, 06:41
but ye the obsession with putting characters in retarded start positions for 'muh variety' instead of where they logically should be is lame as fuck
There sure are a lot of expeditions to Lustria.

Vergil wrote: March 23rd, 2025, 19:50
Jordy wrote: March 23rd, 2025, 19:43
Do you guys fight the battles or are you dirty autoresolvers?
Like 75% auto resolve so far.
I don't know about TWW2, but autoresolve on easy difficulty in TWW3 can trip you up pretty badly due to how the mechanic is implemented:

Last edited by Havitner on March 25th, 2025, 16:38, edited 2 times in total.
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Post by rusty_shackleford »

Warning: This title uses 3rd-party DRM (Denuvo Anti-Tamper).
Oh.
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Post by Oyster Sauce »

Vergil wrote: March 25th, 2025, 16:20
Reichspepe wrote: March 25th, 2025, 16:10
Wait you're playing Warhammer II? I thought you played III the whole time :lol:
:turtle:
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Post by Vergil »

Oyster Sauce wrote: March 25th, 2025, 16:41
Vergil wrote: March 25th, 2025, 16:20
Reichspepe wrote: March 25th, 2025, 16:10
Wait you're playing Warhammer II? I thought you played III the whole time :lol:
:turtle:
Toitle

Image
Buddy I think you've got the wrong thread. If you want to discuss Mists of Pandaria the WoW thread is two pages down.
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Post by Reichspepe »

ArcaneLurker wrote: March 25th, 2025, 16:32
Vergil wrote: March 25th, 2025, 15:10
Is there a mod that let's you recruit defeated faction leaders of the same race? @Reichspepe
Or gives Imrik a different start? I might just break down and try Tyrion but I really really really still want Imrik.
You don't even need to defeat them, you can basically just confederate them if the AI feels like they are about to lose to someone else, and you have good relations with them. You get a temporary decrease in relations with other High Elves, and can't consecutively confederate, but it's worth it to have access to the other Lord, who you can recruit again, even if he dies.
There are plenty of mods that improve the Warhammer 2 experience, including removing some of the AI cheats if that's something that annoys you.
The good thing is that there are no more updates for Warhammer 2, so a lot of the mods actually work and haven't been abandoned.
Reichspepe wrote: March 25th, 2025, 16:10
Wait you're playing Warhammer II? I thought you played III the whole time :lol:
I tried to start it up but it's such a ballache sorting the proper order of over 100 mods and whether or not some conflict.
The game is just also really slow to start up & load, so you can't quickly test a campaign.
Jordy wrote: March 23rd, 2025, 19:43
Do you guys fight the battles or are you dirty autoresolvers?
I'm playing Imrik Warhammer 2 on hard, so I tend to fight each battle manually unless the enemy is so meagre that they wouldn't even damage me in auto-resolve.
About the mod load order, the one I posted worked for me. No need really to make adjustments in the respective categories beyond what's in the post.
Last edited by Reichspepe on March 26th, 2025, 13:01, edited 1 time in total.
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Post by Vergil »

Just realized this means the handsome Imrik mod is for the third game... ayecarumba...
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Post by Vergil »

I wish there was an easy way to transfer my starting army over with Imrik to Ulthuan.
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