This rustyposting in no way even speaks to my point, much less responds to or invalidates it.rusty_shackleford wrote: β February 24th, 2025, 23:07Rand wrote: β February 24th, 2025, 23:06It's not like Obsidian was given much of a choice.rusty_shackleford wrote: β February 24th, 2025, 20:23reminds me, practically every criticism of "oblivion was a console game" applies directly to FNV yet it gets slobbed on. It was console-first too
New Vegas uses the consolized Fallout 3 engine, which comes directly from the consolized Oblivion engine.
And they were obliged to use it per their contract with Toddco.![]()
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Was Oblivion soulless slop?
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
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rusty_shackleford
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This is randposting.Rand wrote: β February 25th, 2025, 03:06This rustyposting in no way even speaks to my point, much less responds to or invalidates it.rusty_shackleford wrote: β February 24th, 2025, 23:07Rand wrote: β February 24th, 2025, 23:06
It's not like Obsidian was given much of a choice.
New Vegas uses the consolized Fallout 3 engine, which comes directly from the consolized Oblivion engine.
And they were obliged to use it per their contract with Toddco.![]()
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Havitner wrote: β November 7th, 2023, 19:22I remember watching the Oblivion intro cinematic as a kid and getting hype as **** as the cool music played while the camera panned above the Imperial City... right until 1:54 when an NPC suddenly appears and he's about twice as tall as I expected him to be. Instantly compacted my mental model of the city from 'grand bastion of civilization' to 'plastic toy castle'.
Proud creator of the Stardew Valley Cuckoldry Removal Service mod.
Bethesda's so ********.
You could make a whole new game set in, around, and under a full city with satellite farms and villages at 1:1 scale.
Make an immense, actual-size Imperial City or Daggerfall.
You wouldn't even need a new engine, just an upgrade.
But most developers are idiots.
I swear, if I had the money and could open a studio, I could be at the top of the RPG genre in a few years and blow the competition away producing a hit a year.
Even my mediocre games would exceed 80% of the market.
You could make a whole new game set in, around, and under a full city with satellite farms and villages at 1:1 scale.
Make an immense, actual-size Imperial City or Daggerfall.
You wouldn't even need a new engine, just an upgrade.
But most developers are idiots.
I swear, if I had the money and could open a studio, I could be at the top of the RPG genre in a few years and blow the competition away producing a hit a year.
Even my mediocre games would exceed 80% of the market.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
If you had any money i would take it from you.Rand wrote: β February 28th, 2025, 19:01Bethesda's so ********.
You could make a whole new game set in, around, and under a full city with satellite farms and villages at 1:1 scale.
Make an immense, actual-size Imperial City or Daggerfall.
You wouldn't even need a new engine, just an upgrade.
But most developers are idiots.
I swear, if I had the money and could open a studio, I could be at the top of the RPG genre in a few years and blow the competition away producing a hit a year.
Even my mediocre games would exceed 80% of the market.
Sounds like a junkie mentality.
Knowing what you post here, I suspect you do have an obsessive, addictive personality.
Last edited by Rand on February 28th, 2025, 19:07, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
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rusty_shackleford
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imagine hating todd howard enough to take time out of your day to make this
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rusty_shackleford wrote: β March 17th, 2025, 18:47imagine hating todd howard enough to take time out of your day to make this
Imagine.
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That was real tho.Tweed wrote: β March 17th, 2025, 18:50rusty_shackleford wrote: β March 17th, 2025, 18:47imagine hating todd howard enough to take time out of your day to make this![]()
Imagine.

Last edited by rusty_shackleford on March 17th, 2025, 18:51, edited 1 time in total.
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That's funny. They heard "couldn't" instead of "shouldn't."
One more reason to stick with Skyblivion.
Notice how it's all ****** and not a single pooner, are they being misogynistic?
Don't even need to fire devs anymore, the studio will automatically downsize by 41% after a few years.
I think it's possible to fix Oblivion and turn into if not a good game but at least a decent one by:
- Removing the god-awful level scaling
- Adding some puzzles or dungeon crawling experience to the Oblvion gates. Something that actually catches the player to explore them
- Adding more quests and NPCs to the cities because in the base game it feels dead.
- Adding more random encounters and NPC voice lines
- Fixing the leveling system that is a pain in the arse in the base game (it's a problem linked with the level scaling and a ****** leftover from morrowind). It was better in Daggerfall and more natural.
- Fixing the mages guild in which you can become arch mage with barely any known spell
- Fixing the crime system that punishes you instantly if you are picking an apple or something with 0 value. It would be good to also separate the juridiction between each cities.
- Fixing the stupid combat system that is dumb and popamole
- Fixing the skills system which only has 4 threshold.
- Picking a class actually having an impact on play-style. A mage can't wear heavy armor etc... etc...
I think that after fixing all of these issues, it would be an OK game like 5/10 classic medieval RPG.
- Removing the god-awful level scaling
- Adding some puzzles or dungeon crawling experience to the Oblvion gates. Something that actually catches the player to explore them
- Adding more quests and NPCs to the cities because in the base game it feels dead.
- Adding more random encounters and NPC voice lines
- Fixing the leveling system that is a pain in the arse in the base game (it's a problem linked with the level scaling and a ****** leftover from morrowind). It was better in Daggerfall and more natural.
- Fixing the mages guild in which you can become arch mage with barely any known spell
- Fixing the crime system that punishes you instantly if you are picking an apple or something with 0 value. It would be good to also separate the juridiction between each cities.
- Fixing the stupid combat system that is dumb and popamole
- Fixing the skills system which only has 4 threshold.
- Picking a class actually having an impact on play-style. A mage can't wear heavy armor etc... etc...
I think that after fixing all of these issues, it would be an OK game like 5/10 classic medieval RPG.
Last edited by Ryzer on March 18th, 2025, 14:21, edited 5 times in total.
Have seen that yesterday somewhere else too. Is there even any source to that? Did reverse image search yesterday and found nothing. The remake will be slop anyway if its not just a rumor and uses unreal engine5 and cant be modded like the bethesda engine.
Last edited by Vaako on March 18th, 2025, 14:56, edited 1 time in total.
"I don't care what they tell you in College of Winterhold, Tiber Septim was a Redguard.β
I haven't played Morrowind but one of Oblivion and Skyrim's appeals to me is the lack of restrictions. Classes are just a little starting boost in the desired direction, and work as intended.Ryzer wrote: β March 18th, 2025, 14:16- Picking a class actually having an impact on play-style. A mage can't wear heavy armor etc... etc...
I would agree that not every Joe Schmoe should have the proficiency to just pick up and wear heavy armor willy nilly. And yet, looking at the wiki as I've not played Oblivion since its release, I see some penalties for using it. Slower movespeed, increased deterioration if you're not proficient.
Are these penalties not satisfying enough? Would you be content with making the armor heavy enough that it would be too heavy for the player to wear unless he's at least adept at Heavy Armor, thus serving as the deterrent you desire?
If just making it flat out unavailable to certain character types is the only decent option in your mind, you can always just impose your own restrictions.
Steam friend code: 1525876263
You could start small, developing small RPGs using RPGMaker or Redot Engine, etc by yourselfRand wrote: β February 28th, 2025, 19:01I swear, if I had the money and could open a studio, I could be at the top of the RPG genre in a few years and blow the competition away producing a hit a year.
Even my mediocre games would exceed 80% of the market.
discord? NO WAY! Use Mumble instead!
Latest stable version: 1.5.901 | Latest Release Candidate: 1.6.870 | Server browser
Latest stable version: 1.5.901 | Latest Release Candidate: 1.6.870 | Server browser
Todd...why?
Edit: nvm this is the original image

Last edited by pillbox on March 18th, 2025, 17:15, edited 2 times in total.
Oblivion is already a good game.Ryzer wrote: β March 18th, 2025, 14:16think it's possible to fix Oblivion and turn into if not a good game but at least a decent one by:
Last edited by Acrux on March 18th, 2025, 17:29, edited 1 time in total.
In your dreams. Oblivion is like the dogshit in the sidewalk, It might interest people.Acrux wrote: β March 18th, 2025, 17:28Oblivion is already a good game.Ryzer wrote: β March 18th, 2025, 14:16think it's possible to fix Oblivion and turn into if not a good game but at least a decent one by:
Last edited by Ryzer on March 18th, 2025, 17:39, edited 1 time in total.
I can't believe you've brought me to this, but:Ryzer wrote: β March 18th, 2025, 17:38In your dreams. Oblivion is like the dogshit in the sidewalk, It might interest people.Acrux wrote: β March 18th, 2025, 17:28Oblivion is already a good game.Ryzer wrote: β March 18th, 2025, 14:16think it's possible to fix Oblivion and turn into if not a good game but at least a decent one by:
Just ordinary faggotry with extra steps.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
He's a fake Oblivion fan.Ryzer wrote: β March 18th, 2025, 15:08Daily reminder that @rusty_shackleford likes Oblivion and Fallout 76.
@rusty_shackleford , what are your reasons for disliking Morrowind but liking Oblivion?
I see one reason: Dynamic NPC and game world. In Morrowind, only the player is dynamic.Breathe wrote: β March 18th, 2025, 19:13@rusty_shackleford , what are your reasons for disliking Morrowind but liking Oblivion?

