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Why did XCOM go awry but Civ didn't?
Why did XCOM go awry but Civ didn't?
An XCOM requel where you fight new threats from the deep ocean is a straightforward way to print money. Why was this game never made?
Why did Firaxis trip over themselves with continuity nonsense and human/alien hybrid characters? This is the equivalent of saying Civ 6 has to incorporate player actions and story beats from Civ 5.
Why did Firaxis trip over themselves with continuity nonsense and human/alien hybrid characters? This is the equivalent of saying Civ 6 has to incorporate player actions and story beats from Civ 5.
- General Reign
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I just wanted Terror from the Deep sequel but they went full retard with Xcom 2.J1M wrote: ↑ July 21st, 2023, 23:30An XCOM requel where you fight new threats from the deep ocean is a straightforward way to print money. Why was this game never made?
Why did Firaxis trip over themselves with continuity nonsense and human/alien hybrid characters? This is the equivalent of saying Civ 6 has to incorporate player actions and story beats from Civ 5.
I never liked the underwater maps. Buildings are more fun to fight in and around than a bunch of coral and rocks.
XCOM should be about humans fighting off aliens, adding friendly aliens or hybrids is off theme, completely retarded idea.
XCOM should be about humans fighting off aliens, adding friendly aliens or hybrids is off theme, completely retarded idea.
the story doesn't matter
- rusty_shackleford
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Phoenix Point would have been significantly more successful if they stuck with their original story/style rather than becoming a cheap nu-xcom knock off.
- Fedora Master
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- Fedora Master
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It is perfectly possible to make an engaging underwater combat game where you have to take into account microcurrents, depth pressure, light and whatever else.Gunnar wrote: ↑ July 22nd, 2023, 00:19I never liked the underwater maps. Buildings are more fun to fight in and around than a bunch of coral and rocks.
XCOM should be about humans fighting off aliens, adding friendly aliens or hybrids is off theme, completely retarded idea.
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The people making these games have a mind virus that causes them to hate people they should love, and vice versa. It should be zero surprise then that they'd make a game where you ally with aliens to mass murder humans like the most recent xcom game.Gunnar wrote: ↑ July 22nd, 2023, 00:19XCOM should be about humans fighting off aliens, adding friendly aliens or hybrids is off theme, completely retarded idea.
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Assuming you could have equally intricate mechanics in both games, fighting above ground is still the better concept.Fedora Master wrote: ↑ July 22nd, 2023, 10:08It is perfectly possible to make an engaging underwater combat game where you have to take into account microcurrents, depth pressure, light and whatever else.Gunnar wrote: ↑ July 22nd, 2023, 00:19I never liked the underwater maps. Buildings are more fun to fight in and around than a bunch of coral and rocks.
XCOM should be about humans fighting off aliens, adding friendly aliens or hybrids is off theme, completely retarded idea.
Interesting. Studio founder and CEO who led the Phoenix Point development is Julian Gollop, who also made the original X-COM games (1 and 3 in particular) and the music in Phoenix Point is made by John Broomhall who made the music for the original X-COM.rusty_shackleford wrote: ↑ July 22nd, 2023, 08:21Phoenix Point would have been significantly more successful if they stuck with their original story/style rather than becoming a cheap nu-xcom knock off.
And yet they made a nu-XCOM clone. That's a missed opportunity.
That's not what Xenonauts is attempting, X2 is trying to make a modern-ish take on the original X-COM. Not a clone, since they're not trying to go for the "look and feel" of X-COM, unlike Phoenix Point which looks and feels like a nuXCOM re-skin.
I agree that what they are doing to XCOM is about ideologically driven franchise vandalism. Do you think that this sort of thinking is propagated through brainwashing or were they born that way and there is no way to help them?rusty_shackleford wrote: ↑ July 22nd, 2023, 10:15The people making these games have a mind virus that causes them to hate people they should love, and vice versa. It should be zero surprise then that they'd make a game where you ally with aliens to mass murder humans like the most recent xcom game.Gunnar wrote: ↑ July 22nd, 2023, 00:19XCOM should be about humans fighting off aliens, adding friendly aliens or hybrids is off theme, completely retarded idea.
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I think almost all franchises that I know of have been vandalized in the last decade or so. Movies, games, whatever.Gunnar wrote: ↑ July 22nd, 2023, 10:33I agree that what they are doing to XCOM is about ideologically driven franchise vandalism. Do you think that this sort of thinking is propagated through brainwashing or were they born that way and there is no way to help them?rusty_shackleford wrote: ↑ July 22nd, 2023, 10:15The people making these games have a mind virus that causes them to hate people they should love, and vice versa. It should be zero surprise then that they'd make a game where you ally with aliens to mass murder humans like the most recent xcom game.Gunnar wrote: ↑ July 22nd, 2023, 00:19XCOM should be about humans fighting off aliens, adding friendly aliens or hybrids is off theme, completely retarded idea.
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- Fedora Master
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One of the worst aspects of "Codex Culture" is trusting people who made a good game 30 years ago to do so again now.Atlantico wrote: ↑ July 22nd, 2023, 10:29Interesting. Studio founder and CEO who led the Phoenix Point development is Julian Gollop, who also made the original X-COM games (1 and 3 in particular) and the music in Phoenix Point is made by John Broomhall who made the music for the original X-COM.rusty_shackleford wrote: ↑ July 22nd, 2023, 08:21Phoenix Point would have been significantly more successful if they stuck with their original story/style rather than becoming a cheap nu-xcom knock off.
And yet they made a nu-XCOM clone. That's a missed opportunity.
That's not what Xenonauts is attempting, X2 is trying to make a modern-ish take on the original X-COM. Not a clone, since they're not trying to go for the "look and feel" of X-COM, unlike Phoenix Point which looks and feels like a nuXCOM re-skin.
A minor correction here bud. It's trusting a company name that made good games 30 years ago to do the same today. People ignore the fact that most of the original developers for those original games are no longer working for that studio. Most have left the games industry entirely to pursue software development for businesses and medical fields.Fedora Master wrote: ↑ July 22nd, 2023, 10:49One of the worst aspects of "Codex Culture" is trusting people who made a good game 30 years ago to do so again now.Atlantico wrote: ↑ July 22nd, 2023, 10:29Interesting. Studio founder and CEO who led the Phoenix Point development is Julian Gollop, who also made the original X-COM games (1 and 3 in particular) and the music in Phoenix Point is made by John Broomhall who made the music for the original X-COM.rusty_shackleford wrote: ↑ July 22nd, 2023, 08:21
Phoenix Point would have been significantly more successful if they stuck with their original story/style rather than becoming a cheap nu-xcom knock off.
And yet they made a nu-XCOM clone. That's a missed opportunity.
That's not what Xenonauts is attempting, X2 is trying to make a modern-ish take on the original X-COM. Not a clone, since they're not trying to go for the "look and feel" of X-COM, unlike Phoenix Point which looks and feels like a nuXCOM re-skin.
XCOM 2 is a good game and alien hybrids are cool, unless you go full idpol and assign some kind of ideology to it I guess but that ain't me, I'm way too based for that sort of stuff.
- Fedora Master
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Chimera Squad.
Also XCOM2 is a shitty anime complete with "nothing personell, kid" characters wielding katanas.
Hybrids in xcom undermines the theme of the game, whatever the motivations for doing it are.
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It's a combination of brainwashing, vice, and poor physical health. This study shows that uncommitted liberals become more conservative when given testosterone injections. Conversely, conservatives can be made more liberal by shutting off their brains:Gunnar wrote: ↑ July 22nd, 2023, 10:33Do you think that this sort of thinking is propagated through brainwashing or were they born that way and there is no way to help them?
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The swords are fun. The "tactical swat man tactics no fun allowed" gameplay doesn't do it for me anymore.Fedora Master wrote: ↑ July 22nd, 2023, 11:18Chimera Squad.
Also XCOM2 is a shitty anime complete with "nothing personell, kid" characters wielding katanas.
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The theme of the game is "pewpew shoot da alien" and nothing else beyond that.Gunnar wrote: ↑ July 22nd, 2023, 11:28Hybrids in xcom undermines the theme of the game, whatever the motivations for doing it are.
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In the newest xcom game you ally with aliens(who were actually oppressed minorities) to kill humans who dislike aliensHumbaba wrote: ↑ July 22nd, 2023, 12:36The theme of the game is "pewpew shoot da alien" and nothing else beyond that.Gunnar wrote: ↑ July 22nd, 2023, 11:28Hybrids in xcom undermines the theme of the game, whatever the motivations for doing it are.
Yes you are exactly correct, and having hybrids undermines that theme.Humbaba wrote: ↑ July 22nd, 2023, 12:36The theme of the game is "pewpew shoot da alien" and nothing else beyond that.Gunnar wrote: ↑ July 22nd, 2023, 11:28Hybrids in xcom undermines the theme of the game, whatever the motivations for doing it are.
I'll remind everyone that the advent soldiers are hybrids.rusty_shackleford wrote: ↑ July 22nd, 2023, 12:38In the newest xcom game you ally with aliens(who were actually oppressed minorities) to kill humans who dislike aliens
Hybrids have been in since Apocalypse. But in Apocalypse you did raids on human alien-worshippers.
- Fedora Master
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They manage to be both simpler and deeper than nuXcom.
While individual soldiers are less important the combat is more involved because it allows for indirect and friendly fire and such.
- Fedora Master
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I was referring to the alien heroes and the cringy story around them.Emphyrio wrote: ↑ July 22nd, 2023, 11:54The swords are fun. The "tactical swat man tactics no fun allowed" gameplay doesn't do it for me anymore.Fedora Master wrote: ↑ July 22nd, 2023, 11:18Chimera Squad.
Also XCOM2 is a shitty anime complete with "nothing personell, kid" characters wielding katanas.
I don't remember alien heroes in xcom 2, but its been a while...Fedora Master wrote: ↑ July 22nd, 2023, 13:16I was referring to the alien heroes and the cringy story around them.Emphyrio wrote: ↑ July 22nd, 2023, 11:54The swords are fun. The "tactical swat man tactics no fun allowed" gameplay doesn't do it for me anymore.Fedora Master wrote: ↑ July 22nd, 2023, 11:18
Chimera Squad.
Also XCOM2 is a shitty anime complete with "nothing personell, kid" characters wielding katanas.
- Fedora Master
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Emphyrio wrote: ↑ July 22nd, 2023, 13:21I don't remember alien heroes in xcom 2, but its been a while...Fedora Master wrote: ↑ July 22nd, 2023, 13:16I was referring to the alien heroes and the cringy story around them.Emphyrio wrote: ↑ July 22nd, 2023, 11:54
The swords are fun. The "tactical swat man tactics no fun allowed" gameplay doesn't do it for me anymore.