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[Solved] Voice Mod not working

Issues & Support requests for the mod 'No Alphabets' goes here

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Ashborn
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[Solved] Voice Mod not working

Post by Ashborn »

Hello :salute: ,

I'm on patch 7 and I still use BG3MM. Is it only me or the new NoAlphabetsVoice doesn't work ? I have the vanilla crappy voices back but with the good aesthetics. Curiously, the NoAlphabetsVoice patch 6 worked for me on Patch 7.
Oh and I don't know to which file it is related but I also have "Dame" Aylin instead of "Sir" when I talk to him/her.

In theory if I understood well :scratch: I believe that there is no longer a load order for mods with the new Larian mod manager, but do we still need to keep some kind of load order with BG3MM for NoAlphabet ?
I have ModManagerFixesnTweaksNoWarning mod that bring back among other things a load order to the Larian mod manager. If someone is interested here is the link from nexus mod.
Last edited by orinEsque on November 15th, 2024, 16:39, edited 5 times in total.
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Post by orinEsque »

Ashborn wrote: September 25th, 2024, 14:18
Hello :salute: ,

I'm on patch 7 and I still use BG3MM. Is it only me or the new NoAlphabetsVoice doesn't work ? I have the vanilla crappy voices back but with the good aesthetics. Curiously, the NoAlphabetsVoice patch 6 worked for me on Patch 7.
Oh and I don't know to which file it is related but I also have "Dame" Aylin instead of "Sir" when I talk to him/her.

In theory if I understood well :scratch: I believe that there is no longer a load order for mods with the new Larian mod manager, but do we still need to keep some kind of load order with BG3MM for NoAlphabet ?
I have ModManagerFixesnTweaksNoWarning mod that bring back among other things a load order to the Larian mod manager. If someone is interested here is the link from nexus mod.
I had to move your most to support section so it doesn't get lost, Sorry. Please post the ModManagerFix mod again for others to see in the NoAlphabets thread again if you want to :).

And Reply to your question: YEP my fault, uploaded the wrong **** file :oops:
Last edited by orinEsque on September 25th, 2024, 21:02, edited 2 times in total.
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etir
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Post by etir »

Oddly, voice mod doesn't work for me. Put it last in the load order and redownloaded file just now.
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Post by orinEsque »

etir wrote: September 26th, 2024, 09:57
Oddly, voice mod doesn't work for me. Put it last in the load order and redownloaded file just now.
Is it active in the in game mod manager?
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Post by etir »

orinEsque wrote: September 26th, 2024, 10:33
etir wrote: September 26th, 2024, 09:57
Oddly, voice mod doesn't work for me. Put it last in the load order and redownloaded file just now.
Is it active in the in game mod manager?
Yeah
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Post by orinEsque »

etir wrote: September 26th, 2024, 10:38
orinEsque wrote: September 26th, 2024, 10:33
etir wrote: September 26th, 2024, 09:57
Oddly, voice mod doesn't work for me. Put it last in the load order and redownloaded file just now.
Is it active in the in game mod manager?
Yeah
Screenshot me your bg3 mod manager.

You're on patch 7, yes?
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Post by etir »

orinEsque wrote: September 26th, 2024, 10:40
etir wrote: September 26th, 2024, 10:38
orinEsque wrote: September 26th, 2024, 10:33


Is it active in the in game mod manager?
Yeah
Screenshot me your bg3 mod manager.

You're on patch 7, yes?
Patch 7, correct
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Post by Ashborn »

orinEsque wrote: September 25th, 2024, 20:35

I had to move your most to support section so it doesn't get lost, Sorry. Please post the ModManagerFix mod again for others to see in the NoAlphabets thread again if you want to :).

And Reply to your question: YEP my fault, uploaded the wrong **** file :oops:
Yeah no problem.

Unfortunately, I have tried the new 5.2.0.1 file but it doesn't work for me neither. Every NoAlphabets files are actives in both mod managers and at the end of my load order.

Are you sure that you uploaded this time the right file ? The new zip file size compared to my file of yesterday are exactly the same and inside the new zip, the pak file is in 5.2.0.0 ( NoAlphabetsVoice-v5.2.0.0.pak )
Last edited by Ashborn on September 26th, 2024, 11:43, edited 1 time in total.
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Post by orinEsque »

Ashborn wrote: September 26th, 2024, 11:15
orinEsque wrote: September 25th, 2024, 20:35

I had to move your most to support section so it doesn't get lost, Sorry. Please post the ModManagerFix mod again for others to see in the NoAlphabets thread again if you want to :).

And Reply to your question: YEP my fault, uploaded the wrong **** file :oops:
Yeah no problem.

Unfortunately, I have tried the new 5.2.0.1 file but it doesn't work for me neither. Every NoAlphabets files are actives in both mod managers and at the end of my load order.
Hmm when i get home in a few days, I'll send you a save with no mods. If it's okay with you I'd like you try disabling everything except No Alphabets voice.
Last edited by orinEsque on September 26th, 2024, 11:39, edited 1 time in total.
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Post by orinEsque »

Meanwhile here's the old version which should be working fine but doesn't show up in official mod manager.
https://f.rpghq.org/3vF8aUX5QyRC.zip?n= ... .0.0.0.zip
Last edited by orinEsque on September 26th, 2024, 11:41, edited 2 times in total.
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Post by Ashborn »

I have edited my last message.

Just to be sure. Are you sure that you uploaded this time the right file ? The new zip file size compared to my file of yesterday are exactly the same and inside the new zip, the pak file is in 5.2.0.0 ( NoAlphabetsVoice-v5.2.0.0.pak ).
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Post by orinEsque »

Ashborn wrote: September 26th, 2024, 11:46
I have edited my last message.

Just to be sure. Are you sure that you uploaded this time the right file ? The new zip file size compared to my file of yesterday are exactly the same and inside the new zip, the pak file is in 5.2.0.0 ( NoAlphabetsVoice-v5.2.0.0.pak ).
Aaaaaaaah the link didn't update right:

https://f.rpghq.org/SNOXEZXNCn6x.zip?n= ... .2.0.1.zip
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Post by orinEsque »

Fixed the issue: my dumb sleep deprived *** didn't fix the link correctly. Please confirm if it works. Then I'll tag this as solved.
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Post by Ashborn »

hum... when I try to import this file in BG3MM. It insults me with "skipped importing mod no pak file found" :pipe-thinking: ??

Good luck with the sleep deprivation .. I know that ****..
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Post by orinEsque »

Ashborn wrote: September 26th, 2024, 12:13
hum... when I try to import this file in BG3MM. It insults me with "skipped importing mod no pak file found" :pipe-thinking: ??

Good luck with the sleep deprivation .. I know that ****..
No pak inside the zip file either?!

I can't check. No pc with me for a few days :sad:
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Post by Ashborn »

There is a pak file in the zip but when I import it, BG3MM tells me that it doesn't ?
When I directly extract the zip and try to import the pak file inside ==> No mods imported. does the file contain a .pak ?

wtf :?
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Post by orinEsque »

Ashborn wrote: September 26th, 2024, 13:00
There is a pak file in the zip but when I import it, BG3MM tells me that it doesn't ?
When I directly extract the zip and try to import the pak file inside ==> No mods imported. does the file contain a .pak ?

wtf :?
I'll check it later. I suspect the file could be corrupted due to potentially incomplete upload. I'll have to investigate later.
Last edited by orinEsque on September 26th, 2024, 15:26, edited 1 time in total.
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