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[Known Issue] CCreator glitches out with Console

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citard
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[Known Issue] CCreator glitches out with Console

Post by citard »

orinEsque wrote: ↑ April 20th, 2024, 15:42
citard wrote: ↑ April 20th, 2024, 15:18
I don't think the CCreator part of the mod works with ImprovedUI. Could this be the case, or is my load order just ****** up?
I tested it with improved ui turned on :scratch:
It should be working. Technically it should get priority. Tell me which one did you use?
CCreator or CCreator_NoGen?
The regular one. To be specific, when I use my controller, it just doesn't show the character creation menu at all.
Last edited by orinEsque on November 15th, 2024, 22:05, edited 3 times in total.
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Post by orinEsque »

citard wrote: ↑ April 21st, 2024, 17:17
orinEsque wrote: ↑ April 20th, 2024, 15:42
citard wrote: ↑ April 20th, 2024, 15:18
I don't think the CCreator part of the mod works with ImprovedUI. Could this be the case, or is my load order just ****** up?
I tested it with improved ui turned on :scratch:
It should be working. Technically it should get priority. Tell me which one did you use?
CCreator or CCreator_NoGen?
The regular one. To be specific, when I use my controller, it just doesn't show the character creation menu at all.
Did CCreator ever work on controller for you?
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Post by citard »

orinEsque wrote: ↑ April 21st, 2024, 22:21
citard wrote: ↑ April 21st, 2024, 17:17
orinEsque wrote: ↑ April 20th, 2024, 15:42


I tested it with improved ui turned on :scratch:
It should be working. Technically it should get priority. Tell me which one did you use?
CCreator or CCreator_NoGen?
The regular one. To be specific, when I use my controller, it just doesn't show the character creation menu at all.
Did CCreator ever work on controller for you?
Yes (back when I used the old White Wyll mod, I think?)
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Post by orinEsque »

citard wrote: ↑ April 22nd, 2024, 13:33
orinEsque wrote: ↑ April 21st, 2024, 22:21
citard wrote: ↑ April 21st, 2024, 17:17


The regular one. To be specific, when I use my controller, it just doesn't show the character creation menu at all.
Did CCreator ever work on controller for you?
Yes (back when I used the old White Wyll mod, I think?)
I recall you did a fix and it worked for you. Could you try that? Because nothing has changed in the way I removed the troonism in the CCreator files.
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Post by citard »

orinEsque wrote: ↑ April 22nd, 2024, 15:43
citard wrote: ↑ April 22nd, 2024, 13:33
orinEsque wrote: ↑ April 21st, 2024, 22:21

Did CCreator ever work on controller for you?
Yes (back when I used the old White Wyll mod, I think?)
I recall you did a fix and it worked for you. Could you try that? Because nothing has changed in the way I removed the troonism in the CCreator files.
the "fix" was removing the Contractor Devil form part of the new Wyll mod, strangely enough
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Post by orinEsque »

citard wrote: ↑ April 22nd, 2024, 18:26
orinEsque wrote: ↑ April 22nd, 2024, 15:43
citard wrote: ↑ April 22nd, 2024, 13:33


Yes (back when I used the old White Wyll mod, I think?)
I recall you did a fix and it worked for you. Could you try that? Because nothing has changed in the way I removed the troonism in the CCreator files.
the "fix" was removing the Contractor Devil form part of the new Wyll mod, strangely enough
Hmm that's a good clue, I'll have a look. seems its not the "mod" but the way the mod's metadata.
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Post by orinEsque »

citard wrote: ↑ April 22nd, 2024, 18:26
orinEsque wrote: ↑ April 22nd, 2024, 15:43
citard wrote: ↑ April 22nd, 2024, 13:33


Yes (back when I used the old White Wyll mod, I think?)
I recall you did a fix and it worked for you. Could you try that? Because nothing has changed in the way I removed the troonism in the CCreator files.
the "fix" was removing the Contractor Devil form part of the new Wyll mod, strangely enough
Could you try this one and see if it works?
https://f.rpghq.org/ND0IqEGtpRWs.zip?n= ... reator.zip
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Post by citard »

orinEsque wrote: ↑ April 22nd, 2024, 18:47
citard wrote: ↑ April 22nd, 2024, 18:26
orinEsque wrote: ↑ April 22nd, 2024, 15:43

I recall you did a fix and it worked for you. Could you try that? Because nothing has changed in the way I removed the troonism in the CCreator files.
the "fix" was removing the Contractor Devil form part of the new Wyll mod, strangely enough
Could you try this one and see if it works?
https://f.rpghq.org/ND0IqEGtpRWs.zip?n= ... reator.zip
Just did, this is how it looks. Should I load NoAlphabets after BBA and Wyll mod, or before? Because I've got it set to be the first of the three groups of mods in the load order.
Image
Last edited by orinEsque on April 22nd, 2024, 23:48, edited 2 times in total.
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Post by orinEsque »

citard wrote: ↑ April 22nd, 2024, 22:48
orinEsque wrote: ↑ April 22nd, 2024, 18:47
citard wrote: ↑ April 22nd, 2024, 18:26


the "fix" was removing the Contractor Devil form part of the new Wyll mod, strangely enough
Could you try this one and see if it works?
https://f.rpghq.org/ND0IqEGtpRWs.zip?n= ... reator.zip
Just did, this is how it looks. Should I load NoAlphabets after BBA and Wyll mod, or before? Because I've got it set to be the first of the three groups of mods in the load order.
Image

No Alphabets should be after.

Can you show me your BG3 Mod manager?
People had bad time with Vortex these days btw.
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Post by citard »

orinEsque wrote: ↑ April 22nd, 2024, 23:48
citard wrote: ↑ April 22nd, 2024, 22:48
Just did, this is how it looks. Should I load NoAlphabets after BBA and Wyll mod, or before? Because I've got it set to be the first of the three groups of mods in the load order.
Image

No Alphabets should be after.

Can you show me your BG3 Mod manager?
People had bad time with Vortex these days btw.
I use Mod Manager, I'm not gonna use vortex lol
Image
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Post by orinEsque »

citard wrote: ↑ April 23rd, 2024, 12:03
orinEsque wrote: ↑ April 22nd, 2024, 23:48
citard wrote: ↑ April 22nd, 2024, 22:48


Just did, this is how it looks. Should I load NoAlphabets after BBA and Wyll mod, or before? Because I've got it set to be the first of the three groups of mods in the load order.
Image

No Alphabets should be after.

Can you show me your BG3 Mod manager?
People had bad time with Vortex these days btw.
I use Mod Manager, I'm not gonna use vortex lol
Image
Is CCreator in the override?
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Post by citard »

orinEsque wrote: ↑ April 24th, 2024, 03:29
citard wrote: ↑ April 23rd, 2024, 12:03
orinEsque wrote: ↑ April 22nd, 2024, 23:48



No Alphabets should be after.

Can you show me your BG3 Mod manager?
People had bad time with Vortex these days btw.
I use Mod Manager, I'm not gonna use vortex lol
Image
Is CCreator in the override?
Didn't work, same result. Though for some reason, even if I don't have the mod, it says "Gender & Musculature" on the body type selection thing. Is that part of the base mod?
Image
Last edited by citard on April 24th, 2024, 11:27, edited 1 time in total.
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Post by orinEsque »

citard wrote: ↑ April 24th, 2024, 11:19
orinEsque wrote: ↑ April 24th, 2024, 03:29
citard wrote: ↑ April 23rd, 2024, 12:03


I use Mod Manager, I'm not gonna use vortex lol
Image
Is CCreator in the override?
Didn't work, same result. Though for some reason, even if I don't have the mod, it says "Gender & Musculature" on the body type selection thing. Is that part of the base mod?
Image
Yeah Lingo file changes that. Clearly that's working.

I assume you have mod fixer already and CCreator worked for you in the last version?

If it was i can give you the older version up try?
Last edited by orinEsque on April 24th, 2024, 13:34, edited 1 time in total.
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Post by citard »

orinEsque wrote: ↑ April 24th, 2024, 12:48
citard wrote: ↑ April 24th, 2024, 11:19
orinEsque wrote: ↑ April 24th, 2024, 03:29

Is CCreator in the override?
Didn't work, same result. Though for some reason, even if I don't have the mod, it says "Gender & Musculature" on the body type selection thing. Is that part of the base mod?
Image
Yeah Lingo file changes that. Clearly that's working.

I assume you have mod fixer already and CCreator worked for you in the last version?

If it was i can give you the older version up try?
I'll try using the current version but without the wyll mod, just to see if it's those two being incompatible.

After trying it: I've got good news and bad news. Good news, it's not the Wyll mod. Bad news, it's not the Wyll mod. This means it's likely Improved UI acting up.
Last edited by citard on April 24th, 2024, 18:51, edited 1 time in total.
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Post by orinEsque »

citard wrote: ↑ April 24th, 2024, 17:18
orinEsque wrote: ↑ April 24th, 2024, 12:48
citard wrote: ↑ April 24th, 2024, 11:19


Didn't work, same result. Though for some reason, even if I don't have the mod, it says "Gender & Musculature" on the body type selection thing. Is that part of the base mod?
Image
Yeah Lingo file changes that. Clearly that's working.

I assume you have mod fixer already and CCreator worked for you in the last version?

If it was i can give you the older version up try?
I'll try using the current version but without the wyll mod, just to see if it's those two being incompatible.

After trying it: I've got good news and bad news. Good news, it's not the Wyll mod. Bad news, it's not the Wyll mod. This means it's likely Improved UI acting up.
That's odd I'm playing with Improved ui activated. Have you updated that?
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Post by citard »

orinEsque wrote: ↑ April 27th, 2024, 12:17
citard wrote: ↑ April 24th, 2024, 17:18
orinEsque wrote: ↑ April 24th, 2024, 12:48

Yeah Lingo file changes that. Clearly that's working.

I assume you have mod fixer already and CCreator worked for you in the last version?

If it was i can give you the older version up try?
I'll try using the current version but without the wyll mod, just to see if it's those two being incompatible.

After trying it: I've got good news and bad news. Good news, it's not the Wyll mod. Bad news, it's not the Wyll mod. This means it's likely Improved UI acting up.
That's odd I'm playing with Improved ui activated. Have you updated that?
yes, i'm playing with improved UI
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Post by orinEsque »

citard wrote: ↑ April 27th, 2024, 16:31
orinEsque wrote: ↑ April 27th, 2024, 12:17
citard wrote: ↑ April 24th, 2024, 17:18


I'll try using the current version but without the wyll mod, just to see if it's those two being incompatible.

After trying it: I've got good news and bad news. Good news, it's not the Wyll mod. Bad news, it's not the Wyll mod. This means it's likely Improved UI acting up.
That's odd I'm playing with Improved ui activated. Have you updated that?
yes, i'm playing with improved UI
Does disabling Improved UI help?
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Post by my_n_plus_n »

Already mentioned this on the main thread but posting here so that it's in the correct place, plus some extra steps I've taken to try and fix the issue:

When using the CCreator mod (the noGen version or the other one) the character creation screen works fine with keyboard/mouse but as soon as I turn my controller on and press a button the UI transitions to what you see in the below screenshot. Pressing a key on the keyboard flicks back to the regular UI and that's all fine again. I'm using an xbox elite wireless controller series 2, and playing BG3 via Steam.

When I remove the NoAlphabetsCCreator_noGen .pak file from my mods folder the controller interface works again.

Also included a screenshot of my mods and load order. The error occurs on the level-up page as well as the CCreator page (see screenshot).

I have a 3440x1440 monitor and tried using running it on my second monitor which is a standard 1440p but had the same outcome. I've tried reinstalling BG3 and all mods as well. Also ensured I'm up to date on all mods I'm using.

Image

Image
Last edited by orinEsque on November 15th, 2024, 19:32, edited 4 times in total.
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Post by orinEsque »

my_n_plus_n wrote: ↑ August 10th, 2024, 22:58
Already mentioned this on the main thread but posting here so that it's in the correct place, plus some extra steps I've taken to try and fix the issue:

When using the CCreator mod (the noGen version or the other one) the character creation screen works fine with keyboard/mouse but as soon as I turn my controller on and press a button the UI transitions to what you see in the below screenshot. Pressing a key on the keyboard flicks back to the regular UI and that's all fine again. I'm using an xbox elite wireless controller series 2, and playing BG3 via Steam.

When I remove the NoAlphabetsCCreator_noGen .pak file from my mods folder the controller interface works again.

Also included a screenshot of my mods and load order. The error occurs on the level-up page as well as the CCreator page (see screenshot).

I have a 3440x1440 monitor and tried using running it on my second monitor which is a standard 1440p but had the same outcome. I've tried reinstalling BG3 and all mods as well. Also ensured I'm up to date on all mods I'm using.

Image

Image
Make sure to tag me when you post. I didn't realise you posted here. Its the well known issue. I haven't been able to fix it. But I'll have another look :(.
Last edited by orinEsque on August 12th, 2024, 16:15, edited 1 time in total.


Last bumped by orinEsque on December 30th, 2024, 00:34.
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