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rusty_shackleford
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Post by rusty_shackleford »

next week of this thread in video form
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Post by Lancaster »

old-red-paint wrote: April 15th, 2025, 14:29
So Patch #8 just dropped! What is the verdict? Does it break NA?

I haven't modded BG3 since the official modding patch dropped. What is proceedure now? I would appreciate a run down on how to get NA working <3

As always, thank you @orinEsque ! You are the best thing that has ever happened to this game.
The current version of Moonglasses (unofficial toolkit) isn't compatible patch 8. It's possible NA doesn't work.
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Post by old-red-paint »

Lancaster wrote: April 15th, 2025, 15:06
old-red-paint wrote: April 15th, 2025, 14:29
So Patch #8 just dropped! What is the verdict? Does it break NA?

I haven't modded BG3 since the official modding patch dropped. What is proceedure now? I would appreciate a run down on how to get NA working <3

As always, thank you @orinEsque ! You are the best thing that has ever happened to this game.
The current version of Moonglasses (unofficial toolkit) isn't compatible patch 8. It's possible NA doesn't work.
I'm going hollow
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Post by tacticalmeme »

old-red-paint wrote: April 15th, 2025, 14:29
So Patch #8 just dropped! What is the verdict? Does it break NA?

I haven't modded BG3 since the official modding patch dropped. What is proceedure now? I would appreciate a run down on how to get NA working <3

As always, thank you @orinEsque ! You are the best thing that has ever happened to this game.
Didn't want to go through the whole game and check everything but the books are still changed (Xhesilaphinthe is still a he). Unless Larian completely overhauled the way the game's files are stored/categorized with patch 8 I assume it should still work.
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Post by fkirenicus »

Lancaster wrote: April 15th, 2025, 15:06
old-red-paint wrote: April 15th, 2025, 14:29
So Patch #8 just dropped! What is the verdict? Does it break NA?

I haven't modded BG3 since the official modding patch dropped. What is proceedure now? I would appreciate a run down on how to get NA working <3

As always, thank you @orinEsque ! You are the best thing that has ever happened to this game.
The current version of Moonglasses (unofficial toolkit) isn't compatible patch 8. It's possible NA doesn't work.
In that case it's gonna be patch 7 foreva. I have the GOG files downloaded. I hope orin & co. who have made these mods that maybe Larian now will want to try and stop keep up their good work on patch 7 too, if that is the case.
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Post by rusty_shackleford »

fkirenicus wrote: April 15th, 2025, 17:54
Lancaster wrote: April 15th, 2025, 15:06
old-red-paint wrote: April 15th, 2025, 14:29
So Patch #8 just dropped! What is the verdict? Does it break NA?

I haven't modded BG3 since the official modding patch dropped. What is proceedure now? I would appreciate a run down on how to get NA working <3

As always, thank you @orinEsque ! You are the best thing that has ever happened to this game.
The current version of Moonglasses (unofficial toolkit) isn't compatible patch 8. It's possible NA doesn't work.
In that case it's gonna be patch 7 foreva. I have the GOG files downloaded. I hope orin & co. who have made these mods that maybe Larian now will want to try and stop keep up their good work on patch 7 too, if that is the case.
afaik they just need to wait for new toolkit + crack it
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Post by fkirenicus »

rusty_shackleford wrote: April 15th, 2025, 17:55

afaik they just need to wait for new toolkit + crack it
OK, fingers crossed it is so.
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ChildInTime
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Post by ChildInTime »

Everything seems to be working fine actually, gender in CC works, books as well, niggers/trannies are also gone, portraits from bba also work.
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Post by old-red-paint »

ChildInTime wrote: April 15th, 2025, 18:09
Everything seems to be working fine actually, gender in CC works, books as well, niggers/trannies are also gone, portraits from bba also work.
How do you install it? With the official mod manager, or the third party one?
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Post by ChildInTime »

old-red-paint wrote: April 15th, 2025, 18:22
ChildInTime wrote: April 15th, 2025, 18:09
Everything seems to be working fine actually, gender in CC works, books as well, niggers/trannies are also gone, portraits from bba also work.
How do you install it? With the official mod manager, or the third party one?
I use bg3 mod manager, not the ingame one. Also adding to this, even mods like transmog and item shipment network for delivering modded armors/clothes work without a hitch.
Last edited by ChildInTime on April 15th, 2025, 18:59, edited 1 time in total.
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Post by Cipher »

orinEsque wrote: April 14th, 2025, 14:02
rusty_shackleford wrote: April 14th, 2025, 11:30
ser is used in forgotten realms prior, pretty sure it's more greenwood crap seeping into the setting

orin probably picked it because she's a game of thrones fan normie tho
Meh changing it to sir isn't a big deal. Who wants Sir Aelen? Say : i hate fags.
I hate fags.
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Post by old-red-paint »

ChildInTime wrote: April 15th, 2025, 18:49
old-red-paint wrote: April 15th, 2025, 18:22
ChildInTime wrote: April 15th, 2025, 18:09
Everything seems to be working fine actually, gender in CC works, books as well, niggers/trannies are also gone, portraits from bba also work.
How do you install it? With the official mod manager, or the third party one?
I use bg3 mod manager, not the ingame one. Also adding to this, even mods like transmog and item shipment network for delivering modded armors/clothes work without a hitch.
Cheers! I'll give it a go tomorrow and see if it's working. What is the first sign to look for in-game that its running properly?
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Post by orinEsque »

old-red-paint wrote: April 15th, 2025, 19:19
ChildInTime wrote: April 15th, 2025, 18:49
old-red-paint wrote: April 15th, 2025, 18:22


How do you install it? With the official mod manager, or the third party one?
I use bg3 mod manager, not the ingame one. Also adding to this, even mods like transmog and item shipment network for delivering modded armors/clothes work without a hitch.
Cheers! I'll give it a go tomorrow and see if it's working. What is the first sign to look for in-game that its running properly?
That group in front of Withers' temple has a mage woman that carries a love letter. If its from a woman then NA isn't working.
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Post by old-red-paint »

orinEsque wrote: April 15th, 2025, 19:31
old-red-paint wrote: April 15th, 2025, 19:19
ChildInTime wrote: April 15th, 2025, 18:49


I use bg3 mod manager, not the ingame one. Also adding to this, even mods like transmog and item shipment network for delivering modded armors/clothes work without a hitch.
Cheers! I'll give it a go tomorrow and see if it's working. What is the first sign to look for in-game that its running properly?
That group in front of Withers' temple has a mage woman that carries a love letter. If its from a woman then NA isn't working.
Thanks Orin! <3
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Post by orinEsque »

I'm going to be playing/modding on Patch 7 since I'm busy with modding the BBA successor. Meanwhile if you want minor changes like Sir Aelen, it's simply a find and replace job. Will get it done with a few minor changes Tipfy pointed out for Aelen lines.

how to check if NA is working in patch 8:
Voice, Aesthetics and Lingo:
1. Speak to Aylin in prison. He should def have a male voice. And Look male
2. Every time he is mentioned by narrator or anyone else they should say he, and the subtitles should match.

Dialogue:
1. You shouldn't get any sexual dialogue with Z'rell
2. Speak to the Squatter in Rivington: There should be no woke dialogue options. You should get a choice to Attack the squatter when you speak to him.
Last edited by orinEsque on April 16th, 2025, 08:25, edited 2 times in total.
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Post by rogue_enjoyer »

I installed NA along with BetterAestheticsW a few days before Patch 8 and I saw the modified options in the Character Creator show up, with M/F/MS showing up instead of the numbered options. However after Patch 8 it looks like the mod isn't registering anymore, as right now I see the default body type numbers instead of the changed ones. I tried removing the mods from the active pool, deleting the modsettings.lsx file and generating it again with the same load order, but unfortunately I'm unable to get them working again after the patch.

I see that it's working for others, such as for ChildInTime
ChildInTime wrote: April 15th, 2025, 18:09
Everything seems to be working fine actually, gender in CC works, books as well, niggers/trannies are also gone, portraits from bba also work.
so I'd appreciate any advice I can get on setting this up. I haven't played the game yet (been patiently waiting with some friends for a while to experience it with this mod :bounce:), so I don't have any experience with modding the game or any previous saves where I can easily check if the mods are working. I'm using the Character Creator as a reference of whether they're loaded or not. I don't mind troubleshooting, reading docs or whatever else might be needed - any advice at all would be very welcome!

EDIT: I'm also using the BG3 Mod Manager as per the installation instructions, with the load order mirroring the one over there.
Last edited by rogue_enjoyer on April 16th, 2025, 11:32, edited 1 time in total.
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Post by orinEsque »

rogue_enjoyer wrote: April 16th, 2025, 11:11
I installed NA along with BetterAestheticsW a few days before Patch 8 and I saw the modified options in the Character Creator show up, with M/F/MS showing up instead of the numbered options. However after Patch 8 it looks like the mod isn't registering anymore, as right now I see the default body type numbers instead of the changed ones. I tried removing the mods from the active pool, deleting the modsettings.lsx file and generating it again with the same load order, but unfortunately I'm unable to get them working again after the patch.

I see that it's working for others, such as for ChildInTime
ChildInTime wrote: April 15th, 2025, 18:09
Everything seems to be working fine actually, gender in CC works, books as well, niggers/trannies are also gone, portraits from bba also work.
so I'd appreciate any advice I can get on setting this up. I haven't played the game yet (been patiently waiting with some friends for a while to experience it with this mod :bounce:), so I don't have any experience with modding the game or any previous saves where I can easily check if the mods are working. I'm using the Character Creator as a reference of whether they're loaded or not. I don't mind troubleshooting, reading docs or whatever else might be needed - any advice at all would be very welcome!
Character Creator breaks after every big patch, its simply unavoidable. We'll get it fixed. @loregamer
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Post by rogue_enjoyer »

orinEsque wrote: April 16th, 2025, 11:23
Character Creator breaks after every big patch, its simply unavoidable. We'll get it fixed. @loregamer
Oh that's interesting, so the rest of the mod features could still work? That's nice to hear :D

The part that's a bit confusing is that the CC still worked for ChildInTime as in the quoted post, so I figured I was just doing something wrong. I'll wait for a bit to get some more insight from others who got it to work, thank you very much for the fast reply!
Last edited by rogue_enjoyer on April 16th, 2025, 11:38, edited 1 time in total.
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Post by orinEsque »

rogue_enjoyer wrote: April 16th, 2025, 11:36
orinEsque wrote: April 16th, 2025, 11:23
Character Creator breaks after every big patch, its simply unavoidable. We'll get it fixed. @loregamer
Oh that's interesting, so the rest of the mod features could still work? That's nice to hear :D

The part that's a bit confusing is that the CC still worked for ChildInTime as in the quoted post, so I figured I was just doing something wrong. I'll wait for a bit to get some more insight from others who got it to work, thank you very much for the fast reply!
The rest of the mods are designed to work with modding toolkit. Meaning it follows Larians "technical" modding rules and shouldn't break. CCreator mods are hard overrides of the Character Creator UI, so they break every time Larian redesigns the thing.
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Post by rogue_enjoyer »

orinEsque wrote: April 16th, 2025, 11:49
rogue_enjoyer wrote: April 16th, 2025, 11:36
orinEsque wrote: April 16th, 2025, 11:23
Character Creator breaks after every big patch, its simply unavoidable. We'll get it fixed. @loregamer
Oh that's interesting, so the rest of the mod features could still work? That's nice to hear :D
The rest of the mods are designed to work with modding toolkit. Meaning it follows Larians "technical" modding rules and shouldn't break. CCreator mods are hard overrides of the Character Creator UI, so they break every time Larian redesigns the thing.
Awesome! We'll try the mod out later today. BG3 will be the closest thing to a tabletop RPG that we have time for now :read:

Thanks again, you made my day!
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Post by loregamer »

orinEsque wrote: April 16th, 2025, 11:23
Character Creator breaks after every big patch, its simply unavoidable. We'll get it fixed. @loregamer
This isn't true anymore. They added better UI compatibility in the newest patch. This is on ImprovedUI's page:
15/4/25 patch 8 update - This mod is not maintained. Due to BG3 patch 8 changes, mod authors will now be able to make changes to UI elements such as action resources, without relying on additional mods such as ImpUI. A slimmed-down version of the mod is being tested (and is accessible via Nexus), which will not contain any of the mod's original UI features. This version should provide the least amount of friction with patch 8 updates, whilst also providing support for other custom UI mods that require amendments outside of the modding toolkit. For the time being, the current version of ImpUI has been tested and is compatible with the patch 8 release, but there may be a few UI quirks to it (especially around action resource icons). If you are experiencing issues with the UI whilst using mods not updated for patch 8, you may need to be patient until modders have had the chance to update them, or remove out-of-date mods until they have been updated. Use only if other custom UI mods require, otherwise can be removed.
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Post by loregamer »

rogue_enjoyer wrote: April 16th, 2025, 11:11
I installed NA along with BetterAestheticsW a few days before Patch 8 and I saw the modified options in the Character Creator show up, with M/F/MS showing up instead of the numbered options. However after Patch 8 it looks like the mod isn't registering anymore, as right now I see the default body type numbers instead of the changed ones. I tried removing the mods from the active pool, deleting the modsettings.lsx file and generating it again with the same load order, but unfortunately I'm unable to get them working again after the patch.
I would pause for a few days while we get the new aesthetics mod ready. But you can use Plus UI in the interim. I updated it yesterday
Plus UI (Unofficial Patch 8 Fix) 1.7 — Baldur's Gate 3
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Post by rogue_enjoyer »

loregamer wrote: April 16th, 2025, 12:16
rogue_enjoyer wrote: April 16th, 2025, 11:11
I installed NA along with BetterAestheticsW a few days before Patch 8 and I saw the modified options in the Character Creator show up, with M/F/MS showing up instead of the numbered options. However after Patch 8 it looks like the mod isn't registering anymore, as right now I see the default body type numbers instead of the changed ones. I tried removing the mods from the active pool, deleting the modsettings.lsx file and generating it again with the same load order, but unfortunately I'm unable to get them working again after the patch.
rogue_enjoyer wrote: April 16th, 2025, 11:59
We'll try the mod out later today. BG3 will be the closest thing to a tabletop RPG that we have time for now :read:
I would pause for a few days while we get the new aesthetics mod ready. You can use Plus UI in the interim. I updated it yesterday
Plus UI (Unofficial Patch 8 Fix) 1.7 — Baldur's Gate 3
Thanks, I've downloaded your mod and it works great, I can see the M/F/MS options back in the CC screen. I just dropped it in place of the ImpUI mod in the load order, I hope that's alright.

Image

Mind dropping a hint or two on what's coming in the new aesthetics mod? I'm okay with waiting but I'll need to convince the rest of the party :D

I noticed that the download states Requires ImprovedUI. Patch 8 compatible. No longer requires ImprovedUI. - which is a bit strange. Maybe remove the Requires ImprovedUI part?

Also Orin the current installation instructions for NA link to the 2023 version of the BG3 Mod Loader, maybe replace with the Patch 7 version until it gets updated for Patch 8? I see there are some commits for it already, such as for the new "mods" that come with the game (like GustavX), so I guess it's coming soon.
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Post by loregamer »

rogue_enjoyer wrote: April 16th, 2025, 12:51
Mind dropping a hint or two on what's coming in the new aesthetics mod
npcs will look better and stuff
Last edited by loregamer on April 16th, 2025, 13:05, edited 1 time in total.
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Post by ChildInTime »

rogue_enjoyer wrote: April 16th, 2025, 11:36
orinEsque wrote: April 16th, 2025, 11:23
Character Creator breaks after every big patch, its simply unavoidable. We'll get it fixed. @loregamer
Oh that's interesting, so the rest of the mod features could still work? That's nice to hear :D

The part that's a bit confusing is that the CC still worked for ChildInTime as in the quoted post, so I figured I was just doing something wrong. I'll wait for a bit to get some more insight from others who got it to work, thank you very much for the fast reply!
Idk, but here's how it looks for me with patch 8, strangely enough I think I actually don't have the CC mod installed, since it disables strong bodytypes for females if I remember correctly.

Image Image Image
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Post by orinEsque »

rogue_enjoyer wrote: April 16th, 2025, 12:51
loregamer wrote: April 16th, 2025, 12:16
rogue_enjoyer wrote: April 16th, 2025, 11:11
I installed NA along with BetterAestheticsW a few days before Patch 8 and I saw the modified options in the Character Creator show up, with M/F/MS showing up instead of the numbered options. However after Patch 8 it looks like the mod isn't registering anymore, as right now I see the default body type numbers instead of the changed ones. I tried removing the mods from the active pool, deleting the modsettings.lsx file and generating it again with the same load order, but unfortunately I'm unable to get them working again after the patch.
rogue_enjoyer wrote: April 16th, 2025, 11:59
We'll try the mod out later today. BG3 will be the closest thing to a tabletop RPG that we have time for now :read:
I would pause for a few days while we get the new aesthetics mod ready. You can use Plus UI in the interim. I updated it yesterday
Plus UI (Unofficial Patch 8 Fix) 1.7 — Baldur's Gate 3
Thanks, I've downloaded your mod and it works great, I can see the M/F/MS options back in the CC screen. I just dropped it in place of the ImpUI mod in the load order, I hope that's alright.

Image

Mind dropping a hint or two on what's coming in the new aesthetics mod? I'm okay with waiting but I'll need to convince the rest of the party :D

I noticed that the download states Requires ImprovedUI. Patch 8 compatible. No longer requires ImprovedUI. - which is a bit strange. Maybe remove the Requires ImprovedUI part?

Also Orin the current installation instructions for NA link to the 2023 version of the BG3 Mod Loader, maybe replace with the Patch 7 version until it gets updated for Patch 8? I see there are some commits for it already, such as for the new "mods" that come with the game (like GustavX), so I guess it's coming soon.
I strongly recommend waiting a few more days. The new BBA (+ tons more) will be awesome.
Last edited by orinEsque on April 16th, 2025, 13:36, edited 1 time in total.
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