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Deep Rock Galactic with mods
- Faceless_Sentinel
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Deep Rock Galactic with mods
Would anyone like to play a Deep Rock Galactic with mods in coop?
- WhiteShark
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What mods?Faceless_Sentinel wrote: ↑ January 2nd, 2025, 07:01Would anyone like to play a Deep Rock Galactic with mods in coop?
- rusty_shackleford
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https://mod.io/g/drg/m/interactable-dwarvesWhiteShark wrote: ↑ January 2nd, 2025, 07:51What mods?Faceless_Sentinel wrote: ↑ January 2nd, 2025, 07:01Would anyone like to play a Deep Rock Galactic with mods in coop?
- Faceless_Sentinel
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If it is only 2 of us, start with this: https://mod.io/g/drg/m/karl-class-reborn-engineer and some quality of life mods like this: https://mod.io/g/drg/m/platform-placement-preview from that we can discuss and choose what we want. Looks like most things that i had became obsolete.WhiteShark wrote: ↑ January 2nd, 2025, 07:51What mods?Faceless_Sentinel wrote: ↑ January 2nd, 2025, 07:01Would anyone like to play a Deep Rock Galactic with mods in coop?
- Faceless_Sentinel
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You can became true Engineer! https://mod.io/g/drg/m/team-fortress-2- ... smetic-set
- WhiteShark
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I'll let you know when I've installed it and learned the controls. Probably won't be ready tonight.
Last edited by WhiteShark on January 2nd, 2025, 10:46, edited 1 time in total.
- WhiteShark
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I've played the tutorial and did a mission with @loregamer. He will certainly want to discuss mods, too.
Not sure I like this idea. I don't see the point in giving every class every weapon and tool.
- Serjo
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I am downFaceless_Sentinel wrote: ↑ January 2nd, 2025, 07:01Would anyone like to play a Deep Rock Galactic with mods in coop?
- Faceless_Sentinel
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Because if we don't have 4 people we will not have important tools to do missions. I suspect we need live call to discuss mods.WhiteShark wrote: ↑ January 5th, 2025, 11:31I've played the tutorial and did a mission with @loregamer. He will certainly want to discuss mods, too.Not sure I like this idea. I don't see the point in giving every class every weapon and tool.
Last edited by Faceless_Sentinel on January 5th, 2025, 13:01, edited 1 time in total.
- WhiteShark
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We can just bring four people, then. We've already got at least four with you, me, @loregamer, and @Serjo. Now we just need to find a time. I don't know what their schedules are; mine is fairly flexible. I'm sure there are other HQsers who play, too. Feel free to post more mod suggestions here as well. I haven't looked through them yet.Faceless_Sentinel wrote: ↑ January 5th, 2025, 12:35Because if we don't have 4 people we will not have important tools to do missions. I suspect we need live call to discuss mods.
- loregamer
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For every 5 times WhiteShark begs me to play the game, you can count on me joining one of those times.
In terms of mods, I saw there's three types of mods (Verified, Approved, Sandbox). I'll just send the ones that looked kinda interesting
There's also a save editor for the game if for some reason that was needed
https://github.com/AnthonyMichaelTDM/DRG-Save-Editor
In terms of mods, I saw there's three types of mods (Verified, Approved, Sandbox). I'll just send the ones that looked kinda interesting
- Verified - Client sided, no impact on matchmaking. You can have your own preferred mix of Verified mods
- Sprint by Default, Hold to Walk
- Brighter Objects
- Weapon Heat Crosshair
- Ammo percentage indicator
- Death Marker
- Player Nameplates
ㅤ - Approved - Changes the games' core mechanics. Lobby will appear as modded, and everyone needs them installed
- More Players Balanced (Would be needed for larger lobbies)
- Personal Mini Mules
- Dancer
- Weapons In Space Rig
- Cave Resources (a bit cheaty but I like it)
ㅤ - Sandbox - Approved, but you can't progress on your save. It's basically just cheat mods lol. Not worth even looking at
There's also a save editor for the game if for some reason that was needed
https://github.com/AnthonyMichaelTDM/DRG-Save-Editor
- loregamer
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Also make sure you're looking at mods for 1.39. I downloaded a few earlier without having the Game Version filter on and had to uninstall them
- WhiteShark
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chat wrote:<WhiteShark> loregamer[m], when are you USUALLY available
<loregamer[m]> Monday night, Friday afternoon to early evening, Saturday all day
- Faceless_Sentinel
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@loregamer, sorry, i will not be as structured as you are(most mods from this list i used when played alone, ):
- Platform Placement Preview(hope this works, otherwise it is nighmare)
- Better cracking boots(this is nessesary, i hate this minigame)
- Upgraded Doretta(SHE DERSERVERS MUCH MORE THEN DEVELOPRES GAVE HER!)
- Heal Dotty with Head Pats
- Unrestricted Zipline Angle
- Warm Light Flares
- 40 Nitra Resupply Pods
- Pretty Flashlights
- Sentry Gun - MK 2 in Tier 5
- Brighter Objects
- Brighter Objects [Add-on]
- Steeve and Bot Better Visibility
- Dancer
- GLaDOS Mission Control (Continued)(After Portal 2, I can't take black humor in games unless it's in HER voice.)
- Portal Sounds Modpack(If we're adding HER, we might as well add the rest of the team.)
- Risk of Rain Ambience Music
- Wind Rose - Rock and Stone in Memorial Hall
Last edited by Faceless_Sentinel on January 6th, 2025, 18:03, edited 2 times in total.
- Faceless_Sentinel
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WhiteShark wrote: ↑ January 6th, 2025, 00:42chat wrote:<WhiteShark> loregamer[m], when are you USUALLY available
<loregamer[m]> Monday night, Friday afternoon to early evening, Saturday all day
- WhiteShark
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@Faceless_Sentinel, it seems you're already experienced with the game and know what you want, but I would rather avoid mods that change game balance and remove limitations until I get used to things. Things like removing the zip line angle limitation and simplifying minigames won't let new players like me and loregamer learn the game as it was intended. The cosmetic stuff is fine, though I assume we don't all have to have the same ones.
- Faceless_Sentinel
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Do you like flappy bird game? There are some parts of a game that it is better to never see at all.WhiteShark wrote: ↑ January 6th, 2025, 17:57@Faceless_Sentinel, it seems you're already experienced with the game and know what you want, but I would rather avoid mods that change game balance and remove limitations until I get used to things. Things like removing the zip line angle limitation and simplifying minigames won't let new players like me and loregamer learn the game as it was intended. The cosmetic stuff is fine, though I assume we don't all have to have the same ones.
Last edited by Faceless_Sentinel on January 6th, 2025, 18:17, edited 2 times in total.
- Oyster Sauce
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- Faceless_Sentinel
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- Faceless_Sentinel
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WhiteShark wrote: ↑ January 6th, 2025, 00:42chat wrote:<WhiteShark> loregamer[m], when are you USUALLY available
<loregamer[m]> Monday night, Friday afternoon to early evening, Saturday all day
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Last edited by Faceless_Sentinel on January 6th, 2025, 20:01, edited 1 time in total.
- Serjo
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WhiteShark wrote: ↑ January 5th, 2025, 23:59We can just bring four people, then. We've already got at least four with you, me, @loregamer, and @Serjo. Now we just need to find a time. I don't know what their schedules are; mine is fairly flexible. I'm sure there are other HQsers who play, too. Feel free to post more mod suggestions here as well. I haven't looked through them yet.Faceless_Sentinel wrote: ↑ January 5th, 2025, 12:35Because if we don't have 4 people we will not have important tools to do missions. I suspect we need live call to discuss mods.
- Manny V
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i'm an enjoyer of DRG, but idk about all the mods, only played it unmodded
if you boys settle on a list that's not too convoluted and doesn't fuck with multiplayer too much i'd be down to join in
if you boys settle on a list that's not too convoluted and doesn't fuck with multiplayer too much i'd be down to join in
Last edited by Manny V on January 7th, 2025, 23:08, edited 1 time in total.
- Faceless_Sentinel
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Manny V wrote: ↑ January 7th, 2025, 08:01i'm an enjoyer of DRG, but idk about all the mods, never played it unmodded
if you boys settle on a list that's not too convoluted and doesn't fuck with multiplayer too much i'd be down to join in
- Manny V
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Faceless_Sentinel wrote: ↑ January 7th, 2025, 08:39Manny V wrote: ↑ January 7th, 2025, 08:01i'm an enjoyer of DRG, but idk about all the mods, never played it unmodded
if you boys settle on a list that's not too convoluted and doesn't fuck with multiplayer too much i'd be down to join in
- Faceless_Sentinel
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@Manny V there are mods that increase party limit, don't worry.
- Faceless_Sentinel
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- WhiteShark
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One of you guys with a more restricted schedule try this: https://whenisgood.net/Create
- Oyster Sauce
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- Faceless_Sentinel
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Don't rub salt in the wound.
- Tweed
- Turtle
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Are there any mods that give Faceless a positive IQ score?